Character Movement
Your character can move in two very different environments: areas with gravity and open zero-gravity space.
Gravity Mode
Gravity modules on ships and stations generate a local gravity field. When you are inside that field, movement works like a standard first-person game.
| Action | Key |
|---|---|
| Walk forward / backward | W / S |
| Strafe left / right | A / D |
| Jump | Space |
| Walk (slow) | Left Shift |
| Look | Mouse |
| Activate a block | R |
Turning gravity off: If you find a Gravity Module block, press
Ron it to toggle gravity for the area. The space beneath a red indicator light often has a gravity block nearby.
Zero-Gravity Mode
Outside of a gravity field you float freely in all six directions.
| Action | Key |
|---|---|
| Move forward / backward | W / S |
| Strafe left / right | A / D |
| Move up | E |
| Move down | Q |
| Look | Mouse |
| Align to nearby structure | Space |
Aligning to a Structure
When you are floating near a ship or station you can align yourself to it by pressing Space (Grapple / Align). This does two things:
- Snaps your orientation to match the structure's local up/down.
- Makes you move with the structure if it is in motion.
This is very useful for: - Boarding a moving ship through a hatch - Working on the outside of a ship without drifting away - Avoiding being left behind when a crewed ship accelerates
To break the alignment, simply fly away from the structure or enter a different gravity field.
Tips
- Holding
Left Shiftswitches to a slower walk pace in gravity mode. - Deselecting your weapon (scroll past the last hotbar slot) lets you mine asteroid resources by holding the right mouse button.
- In build mode inside a ship, movement is the same as zero-G but you pass through blocks — hold
Left Shiftfor much faster movement around large ships.